domainslesno.blogg.se

Fallout 4 finishing moves mod
Fallout 4 finishing moves mod





Made slight edits to dialogue and voice files, replacing "You're going to knock 'em dead tonight" to " We're going to knock 'em dead tonight," and also deleting "you'll have to dust off your law degree" and changing "I'll have to rejoin the civilian workforce" to "We'll have to rejoin the civilian workforce." Removed conditions so female Sole Survivor says her army veteran lines. I also made some other slight changes including: Because of all this I just role played that she was a veteran as well (easy to do since her pre-war job is only mentioned once), and after nine months I found out that her dialogue saying she was a veteran is simply made hidden by a few conditions in the Creation Kit. Bethesda also has lines of her saying she is an army combat veteran, and she says the first line of the speech at the Fraternal Post).

fallout 4 finishing moves mod

It also bothered me that it seems Bethesda was unsure what they wanted the female Sole Survivor to be (The lookout robot says she is a lawyer, but Nate says she'll "have to dust of law degree," implying she has not been using it for a long time, if at all.

fallout 4 finishing moves mod fallout 4 finishing moves mod

I didn't buy the excuse that other people used by saying Nate was able to just bring home some high tech military weapons and power armor so he could show his wife how to use it just for fun, which besides being completely ridiculous, doesn't explain how a non-combatant is able to keep cool in the middle of intense firefights in which she is usually extremely outnumbered.

fallout 4 finishing moves mod

It bothered me that a lawyer was able to immediately walk out of the vault after a nuclear apocalypse and, after the recent shock of losing their spouse and child, single handedly kill a fairly large group of raiders, know how to use power armor, kill a deathclaw, and be able to remain calm while doing all of that.







Fallout 4 finishing moves mod